This page will contain links to random media that I find in some ways tickles the same storytelling nerve that the original Epcot Center attractions did.  They might not be directly related, or even in any way non-fiction (though most will be), but in some ways experiencing them reminds me of Epcot Center.  

I hope to be able to constantly update this page with links to things that might be interesting to fans of the ways that Epcot Center used to tell stories.

The most recent Radiolab is one that has an amazing tie into an original Epcot attraction, Symbiosis.  This story, of the discovery of the amazing complexity of the relationship between not only all of the trees in a forest, but in the WAY that this happens is mind-boggling.  Listen.  You will be happy you did.

This is the first episode of Radiolab that I ever listened to, and let me just say that it was a fantastic introduction to the series.  This episode had me tearing up and laughing out loud at various different points in the episode, and while the themes might seem more at home in an Animal Kingdom fan-page, I think that the topics of conservation should not be limited to that single park only.  Anyway, this started my period where I basically did nothing but freebase Radiolab, and I've relistened to it many times since then, and still have the same reactions.

Here is a good example of an episode of Snap Judgement that has multiple stories on it that have stuck with me over the years.  Ok, so years sounds like a lot, and this was put out in 2014, but still.  All of these stories are very well told, and interesting is an understatement.

I listened to this podcast and it had my neurons firing like crazy on a topic I've been meaning to write about for weeks now, pricing.  It also hit other topics near and dear to my heart, which are data analysis / data science, behavioral data, and was just all around a great podcast.

It features a conversation with Uber's head of economic research, and touches on surge pricing (Disney), behavioral impact on pricing differences, the collection of massive amounts of trip data (Magic Bands), and some of the base behavioral economics that drive us.  Drive... Uber... PUN!!!!!!

Another day, another interesting podcast that reminded me of Epcot in some way.  This case it was due to the relation to Walt's original intent for E.P.C.O.T , finding new ways to improve modern living.  The experimental community for E.P.C.O.T was going to be built to look for ways to work with all kinds of aspects of community life and look for ways to improve them, all the way down to the garbage collection.

That is where this 99% Invisible episode comes in.  It visits the island of Taiwan, a small island that at one time had a massive garbage problem.  For an entity like an island, one of the main resources/restrictions is space.  Taking a problem that until recently was not one that most Americans considered (where to put our garbage) and trying to reinvent it in a way that could work for a large modern population is a challenging urban/social engineering problem.  I'll be linking to a few 99PI episodes for sure, as it is one of my favorites, so consider this a good introduction.